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FantasyWarp v1.0.0.1 Released!
http://www.elitemmonetwork.com/forums/viewtopic.php?f=2&t=455
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Author:  Wiccaan [ Mon Mar 21, 2016 4:00 pm ]
Post subject:  FantasyWarp v1.0.0.1 Released!

Hello everyone,

Today brings an update to FantasyWarp. I had some free time this morning to work on a much wanted feature, saving and loading locations! FantasyWarp is now able to load saved warp locations per-zone. A predefined json file of a lot of warp locations is included with the release. This is ported from a few various other projects that have a similar feature, including the original POS Tool that the JP's made. Some of the locations may be incorrect, outdated, or mislabeled. So use with caution.

If anyone wishes to go through and make a clean warp file with names and such corrected and cleaned, feel free to post it and I will update the included on with FantasyWarp with yours.

Image


Changes
  • Adjusted window to auto-size (height) to the content. Should help with some DPI scaling issues.
  • Added saved warp location functionality.
  • Added default list of common warp points. (Converted from various other projects.)
  • Fixed issue that would crash FantasyWarp if you tried to click-to-warp on a map that was invalid.
  • Fixed issue that would cause your player to get stuck trying to warp on an invalid map.
  • Fixed zone delay not handling the given slider value properly.
  • Zone delay timer now scales upto 10 seconds.
  • Zone delay timer will now snap to ticks based on 100ms increments. (Can manually be edited in the config if needed.)

Donators can find the update and more information here:
viewforum.php?f=40

Wiccaan
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